Independent Apple-platform developer

Useful tools.
Playable systems.
Local-first AI.

I build ambitious native apps at the intersection of creativity, simulation, and artificial intelligence—designed to make complex systems feel clear and human.

BUILD_LOG LIVE
01

Native craft

SwiftUI experiences built for iPhone, iPad, and Mac.

02

AI on your terms

Local, on-device, and cloud models in one thoughtful workflow.

03

Systems with soul

Games and tools where deep mechanics stay approachable.

Released & in motion

What’s active now

Live App Store products first, followed by the work closest to release and the three systems currently in active development.

4live on the App Store
1approaching release
3active builds & systems
ForzAdvisor app icon
Latest release · 011.41.1 Live

ForzAdvisor

A fast, structured tuning companion for racing games. Capture a build, confirm every stat, generate a complete tune, and refine it after each run.

Current: version 1.41.1 launched September 2, 2026. Monitor public feedback while continuing permission-complete FH5 research.

  • SwiftUI
  • Vision OCR
  • On-device AI
PocketDAW app icon
App Store release · 021.2.1 Live

PocketDAW: Mobile Studio

A local-first vocal-production studio for recording, editing, mixing, lyric work, and portable export, now available on the App Store for iPhone and iPad.

Current: version 1.2.1 protects committed projects through failed saves, preserves validated recordings for recovery, and safely deletes damaged project packages.

  • SwiftUI
  • Audio
  • Local-first
LM Manager Pro app icon
LOCALCLOUDON-DEVICE
App Store release · 032.28.0 Live

LM Manager Pro

An AI command center for managing models, machines, personas, teams, chat, image generation, and repeatable workflows across local, on-device, and cloud providers.

Current: version 2.28.0 makes Chat, Image, Compare, Team, and Episode modes explicit and keeps each selection visible through route review.

  • SwiftUI
  • SwiftData
  • Local AI
Fabricon: Aerospace aviation strategy game artwork
App Store release · 042.1.4 Live

Fabricon: Aerospace

A century-spanning aviation strategy game, developed in the AeroTycoonGame repository. Design aircraft, build a workforce, win contracts, navigate historical eras, and grow an aerospace company from 1910 into the future.

Current: version 2.1.4 carries each designed aircraft’s wing, fuselage, powerplant, variants, and technologies across previews, Campus, and Flight Test.

  • SwiftUI
  • Strategy
  • Simulation
ComfyChat app icon
Approaching release · 05Waiting for Review

ComfyChat / Conductor

A chat-first cockpit for a personal AI fleet: local and on-device models, image engines, nodes, tools, and generated work in one native iPhone and iPad experience.

Current: iOS 1.2.1 is waiting for App Review while live single- and multi-node ComfyUI acceptance continues as a separate gate.

  • SwiftUI
  • Local AI
  • ComfyUI
Active build · 06Active prototype

The Long Republic

A mobile-first political dynasty prototype where players govern a cutaway civic estate, resolve crises, and carry one polity across changing regimes.

Resume at: connect the campaign clock, ruler-selection gate, and first staffed resource room to the playable residence.

  • Unreal Engine
  • Political simulation
  • iOS
Active build · 07Alpha

Harness OS

A local-first agent operating system and AI compute control plane with stable Contacts, bounded workspaces, observable delegation, and shared WebUI and TUI clients.

Resume at: validate real providers, remote hosts, node telemetry, and phone workflows.

  • Python
  • FastAPI
  • TypeScript
Agent framework · 08Accepted v1

The Perfect Agent

A lightweight framework that separates governance, current intent, bounded memory, accountable personas, and fresh acceptance without making ordinary work heavy.

Current: the accepted v1 is published as an MIT-licensed framework with deterministic validation and independent review.

  • Agent workflows
  • Governance
  • Static docs
Labs & ArchiveSupporting, experimental, and historical work 9 items

These projects remain available for context without competing with current releases and active work.

Repository sync:
AI experimentEarly alpha

Lucidity / Mira

A clean-slate, chat-first AI studio exploring multi-model workspaces and persistent projects.

Music archiveFunctional beta

ArtistHub / Song Keepers

An earlier song catalog, rights, release, and artist-operations workspace adjacent to PocketDAW.

Aviation labEarly rewrite

Fabricon Aerospace Rewrite

A Clean Swift architectural exploration with a finance vertical slice and supporting design work.

Specification seedHistorical

harness-os-2

The original specification-kit precursor that became the active Harness OS implementation.

SupportMaintenance

LM Manager Pro Feedback

The public support site, issue board, and feedback relay companion for LM Manager Pro.

SupportMaintenance

Fabricon Feedback

The public aerospace support surface and planned issue bridge for the Fabricon family.

InfrastructureOperational

Bizzy Command Center

A private control room for computing capacity and Codex sessions across a personal machine fleet.

Project page Private system

How I build

Depth without friction

The recurring idea across this work: give people serious capability without making the interface feel like a control panel they need a manual to operate.

01

Local first

Private data and capable hardware should stay useful even when the network disappears.

02

Native feel

Platform conventions are a design advantage, not a limitation to work around.

03

Systems thinking

The best tools reveal relationships, state, and progress—not just a collection of screens.

See the code, follow the progress, or start a conversation.

github.com/Sankofa06